Aspiring Game Developer | Aspiring 3D Artist | Professional Coffee Addict
Please check out my resumé and portfolio below! 👇

A simple render of Ari the Pygment, using an updated version of her model.

This is an environment I made for High Council Media’s latest project, Odyssey Part II. Spoilers for Odyssey Part II towards the end, please check it out on YouTube if you haven’t yet!

My submission for pwnisher’s Eternal Ascent 3D Community Challenge

A collection of renders of a robotic hunter who hunts robots.

An interactable architectural visualization project.

A collection of renders of a small explorer with a big heart.

My submission for pwnisher’s Boss Fight 3D Community Challenge.

My submission for pwnisher’s Kinetic Rush 3D Community Challenge.
Co-developer of a microservices, real-time web application build using React, Django, and Socket.io. The app was a clone of Kahoot where users could create quizzes for other users to take in real time. The project won the CSUSB Spring 2022 AWS Hackathon.

A collection of logos I have designed.

Based on CG Cookie’s MINIMALISM course, a simple render of a planet and it’s moons.

A fan-made concept weapon skin for SH1900!

The fodder of the Queen’s Armada.

A collection of my personal designs.

A collection of posters & Flyers I have designed.

A 2D PvP party shooter where players can control their direction of gravity!

My submission for pwnisher’s Endless Engines 3D Community Challenge

My first environmental render made in Unreal Engine 5!

A small render inspired by a cute drawing made by my baby sister :3

My very first submission to a a community render challenge! Submitted to pwnisher’s Moving Meditation 3D Community Challenge

A simple render of a planet orbiting a black hole.